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This section of the report examines the impacts experienced by young people as a result of their own or someone else’s gambling. This is the second time the data has been collected following a pilot study in 2019 entitled Measuring gambling-related harms among children and young people: A framework for action (opens in new tab) and an initial data collection in 2022 in the Young People and Gambling report 2022. We will continue to develop our use of this data to build a fuller understanding of the impact of gambling on young people, particularly the extent and severity of gambling-related harms that they may experience. This development work will include analysing the data for young people defined as problem gamblers, which has been excluded from the current report due to the low base sizes. playing cards with friends or family for money (5 percent). indian stock market crash 2013 Just over one quarter (26 percent) of 11 to 17 year olds were actively involved in gambling in the last 12 months, having spent their own money on gambling activities. They were most likely to have spent their own money on types of gambling activity that are legal or do not feature age restricted products such as penny pusher or claw grab arcade games (19 percent) or bet for money between friends or family (11 percent). Just over one quarter (26 percent) of 11 to 17 year olds spent their own money (for example pocket money, birthday money or money they earned themselves) on gambling activities in the 12 months prior to taking part in the survey.

Base: All 11 to 17 year olds answering, 'You have been worrying about the gambling of a family member or someone who is responsible for looking after you' (2,614). indian games onlineThe numbers of individuals who fall into the categories of ‘at risk gamblers’ and ‘problem gamblers’ are low (below our threshold for analysis of 50 or more cases). As such these results should be treated with caution.Three in ten (28 percent) young people had seen the family members they live with gamble, with 14 percent indicating that it had resulted in arguments or tension at home. Just over one in ten (11 percent) said that their own gambling had led them to talk to their parents about how they felt while 6 percent said that gambling had made them feel uncomfortable around their friends (such as feeling embarrassed or feeling friends would not approve). The Gambling Commission regulates gambling operators and key individuals. Regulation is designed to ensure children and young people are unable to gamble on age-restricted products licensed by the Gambling Commission. In addition to products licensed by the Gambling Commission, this report also covers a number of gambling activities which sit outside the Gambling Commission’s remit and are legally available to children and young people. In order to distinguish between these different types of gambling we refer in this report to Regulated and Unregulated forms of gambling: The proportion of 11 to 17 year olds who were actively involved in online gambling in the last 12 months is low; with the most common activities being betting on eSports, betting on a website or apps, and playing casino games online (1 percent respectively). Less than 1 percent of young people spent their own money on National Lottery online instant win games and online bingo.

There were some interesting contrasts by gender, with boys more likely than girls to feel guilty when they gamble and more likely to have seen family members gamble. Girls were less likely than boys to say that they worried about their gambling. The proportion of young people identified as at-risk gamblers has decreased from 2.4 percent at risk, as has the proportion identified as non-problem gamblers from 27.3 percent, since 2022. The proportion of those who did not actively gamble is now three quarters, 74 percent, having increased 5.5 percentage points.Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Sad' (754). 'Worried' (751). GC_GAMBSTBUY GC_GAMBHPBUY. Thinking about the last 12 months, how often, if at all, has your own gambling led to any of the following things?

Boys were more likely than girls to say that family members gambling had impacted on the availability of food at home or money on school canteen card or account all the time or often (5 percent compared to 1 percent). is indian market going to crashGC_EXPHAP GC_EXPGUIL GC_EXPSAD. Thinking about your experiences of gambling, how much do you agree or disagree with the following statements?Conversely, ‘at risk’ gamblers were more likely than 'non-problem' gamblers to say that they went to bed late due to gambling ‘all the time or often’ (11 percent compared to 0.4 percent). ‘At risk gamblers were also more likely than ‘non-problem’ gamblers to say that they lost sleep due to worrying about their gambling ‘all of the time/often’ (2 percent compared to less than 1 percent). The survey identified 0.7 percent of 11 to 17 year olds as problem gamblers, 1.5 percent as at risk gamblers and 23 percent as non-problem gamblers. Around three quarters (74 percent) of young people did not actively gamble in the last 12 months. All data is based on self-reported active involvement in gambling in the last 12 months. Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Stopped you from having enough food (food at home or money on school canteen card or account)' (774). 'Helped your family to pay for other things or activities for example, holidays, trips, clubs' (772). 'Your parents or guardians having less time to spend with you' (774). 'More arguments or tension at home' (773).

Three in ten (28 percent) young people had seen the family members they live with gamble, with 14 percent indicating that it had resulted in arguments or tension at home. Just over one in ten (11 percent) said that their own gambling had led them to talk to their parents about how they felt while 6 percent said that gambling had made them feel uncomfortable around their friends (such as feeling embarrassed or feeling friends would not approve). This section of the report examines the impacts experienced by young people as a result of their own or someone else’s gambling. This is the second time the data has been collected following a pilot study in 2019 entitled Measuring gambling-related harms among children and young people: A framework for action (opens in new tab) and an initial data collection in 2022 in the Young People and Gambling report 2022. We will continue to develop our use of this data to build a fuller understanding of the impact of gambling on young people, particularly the extent and severity of gambling-related harms that they may experience. This development work will include analysing the data for young people defined as problem gamblers, which has been excluded from the current report due to the low base sizes.indian casinoJust over one in twenty (6 percent) 11 to 17 year olds who were actively involved with gambling in the last 12 months stated that gambling had made them uncomfortable around their friends, such as feeling embarrassed or feeling friends would not approve, at least sometimes. Just 2 percent felt uncomfortable all the time.Base: All 11 to 17 year olds answering, 'You have been worrying about something or something else' (2,808). Young people were more likely to experience gambling in a regulated environment (33 percent), than playing unregulated forms of gambling (22 percent), largely due to the high proportion who reported playing arcade gaming machines. When excluding those who reported playing arcade gaming machines, 16 percent of young people experienced gambling in a regulated environment.Base: All 11 to 17 year olds answering who have seen family members live with gamble 'Stopped you from having enough food (food at home or money on school canteen card or account)' (774). 'Helped your family to pay for other things or activities for example, holidays, trips, clubs' (772). 'Your parents or guardians having less time to spend with you' (774). 'More arguments or tension at home' (773). This year, the ‘at risk’ group were also more likely than ‘non-problem’ gamblers to disagree that gambling makes them feel sad (69 percent compared to 54 percent).

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